On 18 September 2017 at 10:46, Shinchiro Shinchiro ihsanapps@gmail.com wrote:
Should "SupportFlags" be of type D3D11_SHADER_CACHE_SUPPORT_FLAGS?
Good catch. The microsoft's sdk idl used UINT type but the MSDN told otherwise
My version of the SDK doesn't have D3D11_FEATURE_DATA_SHADER_CACHE yet, but if the SDK has the type as UINT we should probably follow that over MSDN. It would be good to make sure that's still the case in the latest version of the SDK though.