On 11/25/21 9:07 AM, Zhiyi Zhang wrote:
+static BOOL update_display_cache(void) +{
- struct device_manager_ctx ctx = { 0 };
- user_driver->pUpdateDisplayDevices( &device_manager, FALSE, &ctx );
- release_display_manager_ctx( &ctx );
- if (update_display_cache_from_registry()) return TRUE;
- if (ctx.gpu_count)
- {
ERR( "driver reported devices, but we failed to read them\n" );
return FALSE;
- }
- user_driver->pUpdateDisplayDevices( &device_manager, TRUE, &ctx );
- if (!ctx.gpu_count)
- {
static const struct gdi_monitor default_monitor =
{
.rc_work.right = 1024,
.rc_work.bottom = 768,
.rc_monitor.right = 1024,
.rc_monitor.bottom = 768,
.state_flags = DISPLAY_DEVICE_ACTIVE,
You probably should add DISPLAY_DEVICE_ATTACHED as well.
Yes, I will add it in v2.
And there should be a name, e.g., "Generic Non-PnP Monitor".
Similar to GPU, default name is handled by add_monitor.
Thanks,
Jacek