Google to the rescue! (I googled Roderick's name, i was lead right to the patches!) http://www.kernel-traffic.org/wine/wn20051211_301.html#2
I believe this is the patch he was talking about, I'll give it a try in the morning & see how it goes.
On 2/15/07, Stefan Dösinger stefan@codeweavers.com wrote:
Am Donnerstag 15 Februar 2007 08:52 schrieb Roderick Colenbrander:
Use this patch which I made a while ago. I still need to fix some things in it but it handles the conversion using fragment shaders. You need to set the DirectDrawRenderer to opengl and RenderTargetLockMode to readtex. I hope to clean it up soon.
Forgot the patch?