Am Montag, 25. April 2022, 19:22:47 EAT schrieb Henri Verbeet:
wined3d_texture_get_bo_address(texture, sub_resource_idx, &addr, WINED3D_LOCATION_SYSMEM);
That conflicts with the series by Zeb.
Yes, and having Zeb's code in before this patch is a good idea anyway, just to avoid handling the delayed clear in CPU by accident. I'll resend this later.
- TRACE("Forwarding to blitter %p.\n", next);
- ERR("Forwarding to blitter %p.\n", next);
Is that leftover debug code?
Yes it is. I even removed it before sending, but then I sent the old format- patched version :-/