Signed-off-by: Jacek Caban jacek@codeweavers.com --- Currently when a thread exits, we destroy such windows on server side, but WND pointer on client side is alive and the right thread is notified to do a proper clean up. Until clean up is done, we have an inconsistent state when some functions will work on child handle (actually, enough of them to do the clean up), but ones that require a server call fail (as shown in the test from previous patch, using SetWindowLong as an example).
dlls/user32/tests/msg.c | 1 - server/window.c | 33 ++++++++++++++++++++++++++++++--- 2 files changed, 30 insertions(+), 4 deletions(-)