Hi,
I have serious problems with games with that patch. All DirectDraw games I've tested(with the mainline ddraw code any my patches) because they fail to set the display mode. I have a MergedFB setup with a resolution of 1400x2074, and I disallow mode changes in my X config. With the old code, x11drv nicely reported the standard displaymodes 640x480,800x600,... to DDraw / opengl / d3d, and could resize the window to that resolutions. Now it only supports 1400x2074
Never mind that rant, I must have done something wrong when updating / recompiling, now it works with my code and the old ddraw code :)
I really think a Desktop setting should be possible in winecfg. It allows me to configure some apps to use a virtual desktop and run them from the terminal with wine foo.exe, without a long "wine explorer /desktop=blabla..." line. Running games in a virtual Desktop is essential for d3d development.
That works too as I like it :) I'll do more tests tomorrow if I have time.
Stefan