On 2/11/21 12:17 PM, Erich E. Hoover wrote:
On Wed, Feb 10, 2021 at 9:33 PM Zebediah Figura (she/her) zfigura@codeweavers.com wrote:
Taking a closer look since the last time I looked at this patch...
From: "Erich E. Hoover" erich.e.hoover@gmail.com Subject: [PATCH v6 3/5] ntoskrnl.exe: Implement volume information queries for device files. Message-Id: CAEU2+vqrdb5u4fTQe80yUHBciFLwoF0RmiXMsFZ_s_wbndm+jQ@mail.gmail.com Date: Sat, 6 Feb 2021 11:25:22 -0700 ...
- if (out_size)
- {
if (out_size > context->in_size)
{
if (!(out_buff = HeapAlloc( GetProcessHeap(), 0, out_size ))) return STATUS_NO_MEMORY;
memcpy( out_buff, context->in_buff, context->in_size );
to_free = context->in_buff;
context->in_buff = out_buff;
}
else
out_buff = context->in_buff;
- }
This looks wrong. No data is ever passed in to this IRP, so it should probably just always allocate an output buffer, like dispatch_read().
This was copied from dispatch_ioctl under the assumption that some future usage might need it, but you are right - according to the documentation this IRP has no need for this. I'll go ahead and match the behavior in dispatch_read.
[There's probably an argument to reusing context.in_buff already allocated in dispatch_read() and here, but we'd need to store the capacity of the buffer somewhere. This patch will never reuse it, as in_size should always be 0.]
It looks to me like dispatch_read doesn't use context->in_buff, am I missing something here? (Looks to me like it always does a heap allocation.)
Sorry, that was probably confusing phrasing, I mean it was already allocated in __wine_ntoskrnl_main_loop(), and we could potentially use it in dispatch_read() and here.
...
FILE_FS_VOLUME_INFORMATION *info = irp->AssociatedIrp.SystemBuffer;
static WCHAR label[] = L"WineTestDriver";
Missing "const"?
Yup, sorry about that.
ULONG serial = 0xdeadbeef;
if (length < sizeof(FILE_FS_VOLUME_INFORMATION))
{
ret = STATUS_INFO_LENGTH_MISMATCH;
break;
}
info->VolumeCreationTime.QuadPart = 0; /* FIXME */
"FIXME" seems a bit odd in a test like this, was that a copy/paste error?
Yes, that's a copy/paste error from patch 4.
...