Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com
Il 08/10/21 04:58, Zebediah Figura ha scritto:
Signed-off-by: Zebediah Figura zfigura@codeweavers.com
libs/vkd3d-shader/hlsl.c | 21 +++++++++++++++++++-- libs/vkd3d-shader/hlsl.h | 1 + libs/vkd3d-shader/hlsl.y | 20 ++++++++++++++++++++ 3 files changed, 40 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index f03777a65..6462ce8fc 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -261,6 +261,21 @@ struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name, s return type; }
+struct hlsl_type *hlsl_new_texture_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim) +{
- struct hlsl_type *type;
- if (!(type = vkd3d_calloc(1, sizeof(*type))))
return NULL;
- type->type = HLSL_CLASS_OBJECT;
- type->base_type = HLSL_TYPE_TEXTURE;
- type->dimx = 4;
- type->dimy = 1;
- type->sampler_dim = dim;
- list_add_tail(&ctx->types, &type->entry);
- return type;
+}
- struct hlsl_type *hlsl_get_type(struct hlsl_scope *scope, const char *name, bool recursive) { struct rb_entry *entry = rb_get(&scope->types, name);
@@ -329,7 +344,8 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2 return false; if (t1->base_type != t2->base_type) return false;
- if (t1->base_type == HLSL_TYPE_SAMPLER && t1->sampler_dim != t2->sampler_dim)
- if ((t1->base_type == HLSL_TYPE_SAMPLER || t1->base_type == HLSL_TYPE_TEXTURE)
&& t1->sampler_dim != t2->sampler_dim) return false; if ((t1->modifiers & HLSL_MODIFIER_ROW_MAJOR) != (t2->modifiers & HLSL_MODIFIER_ROW_MAJOR))
@@ -734,7 +750,8 @@ static int compare_param_hlsl_types(const struct hlsl_type *t1, const struct hls } if (t1->base_type != t2->base_type) return t1->base_type - t2->base_type;
- if (t1->base_type == HLSL_TYPE_SAMPLER && t1->sampler_dim != t2->sampler_dim)
- if ((t1->base_type == HLSL_TYPE_SAMPLER || t1->base_type == HLSL_TYPE_TEXTURE)
&& t1->sampler_dim != t2->sampler_dim) return t1->sampler_dim - t2->sampler_dim; if (t1->dimx != t2->dimx) return t1->dimx - t2->dimx;
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index 77b4ce928..65c6f34e0 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -655,6 +655,7 @@ struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned struct hlsl_ir_node *val, struct vkd3d_shader_location *loc); struct hlsl_ir_var *hlsl_new_synthetic_var(struct hlsl_ctx *ctx, const char *name, struct hlsl_type *type, const struct vkd3d_shader_location loc); +struct hlsl_type *hlsl_new_texture_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim); struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n, const struct vkd3d_shader_location loc); struct hlsl_ir_node *hlsl_new_unary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index 6f1794e79..b8149950d 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -2451,6 +2451,26 @@ type: { $$ = ctx->builtin_types.sampler[HLSL_SAMPLER_DIM_3D]; }
- | KW_TEXTURE
{
$$ = hlsl_new_texture_type(ctx, HLSL_SAMPLER_DIM_GENERIC);
}
- | KW_TEXTURE1D
{
$$ = hlsl_new_texture_type(ctx, HLSL_SAMPLER_DIM_1D);
}
- | KW_TEXTURE2D
{
$$ = hlsl_new_texture_type(ctx, HLSL_SAMPLER_DIM_2D);
}
- | KW_TEXTURE3D
{
$$ = hlsl_new_texture_type(ctx, HLSL_SAMPLER_DIM_3D);
}
- | KW_TEXTURECUBE
{
$$ = hlsl_new_texture_type(ctx, HLSL_SAMPLER_DIM_CUBE);
} | TYPE_IDENTIFIER { $$ = hlsl_get_type(ctx->cur_scope, $1, true);