Binary packages for various distributions will be available from: https://www.winehq.org/download
Summary since last release * Rebased to current wine 5.4 (855 patches are applied to wine vanilla)
We would recommand to use the FAudio 20.02 or greater to ensure the best results. * Drakensang Demo requires 20.02 to run. * BlazBlue: Calamity Trigger missing interface is fixed but will require the next version of FAudio 20.04 to avoid a crash. * Bully Scholarship is reported to need the Large Address Aware patch to work. (not a staging patch)
Upstreamed (Either directly from staging or fixed with a similar patch). * server: Fix crash when a device driver segfaults during an open file request. * d3dx9_36: Implement ID3DXFontImpl_DrawText. * d3dx9_36: Fix horizontal centering in ID3DXFont_DrawText. * d3dx9_36: Support NULL terminated strings in ID3DXFont_DrawText. * d3dx9_36: ID3DXFont_DrawText calc_rect can be null. * ntdll: Export RtlGetNativeSystemInformation() function.
Added: * [48596] tasklist: Add basic functionality. * [38615] xactengine: DSA: Drakensang Demo fails on IXACTEngine::Initialize * [31476] xactengine: Support Bully Scholarship Edition requires xactengine 3.1 interface. * [48684] xactengine: BlazBlue: Calamity Trigger requires xactengine 3.3 interface. * [41045] xactengine: Captain Morgane requires xactengine 3.4 interface. * [41030] xactengine: Pac-Man Museum requires xactengine 3.7 interface. * [48389] ntdll: Detroit: Become Human has poor performance (use of unaligned futexes for condition variables on Linux)
Updated: * ntdll-RtlIpv4StringToAddress * wined3d-SWVP-shaders
Where can you help * Run Steam/Battle.net/GOG/UPlay/Epic * Test your favorite game. * Test your favorite applications. * Improve staging patches and get them accepted upstream.
As always, if you find a bug, please report it via https://bugs.winehq.org
Best Regards Alistair.