On 28 January 2010 19:25, Tony Wasserka tony.wasserka@freenet.de wrote:
Just btw, those depend on D3DXGetImageInfoFromMemory, D3DXFilterTexture, D3DXCreateTexture and possibly others I can't think of right now. D3DXFilterTexture is quite trivial, but the other two also add a notable effort. On the other hand, I have written the neccessary code for all three already though, it's just that I don't have that many WIC codecs, yet.
There is already support for WIC codecs by Vincent Povirk that has been committed into wine, supporting bmp, jpeg, gif, png and other formats.
I don't know how complete this is, though, for what D3DX needs.
- Reece