From: Claire Girka claire@sitedethib.com
Some games with support for the haptic feedback and speaker features of the Sony DualSense controller select the controller's audio output by filtering on the ContainerId IMMDevice property to find one that matches the controller's HID's. --- dlls/mmdevapi/devenum.c | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/dlls/mmdevapi/devenum.c b/dlls/mmdevapi/devenum.c index 0ffd4fd1ad7..9f95930c308 100644 --- a/dlls/mmdevapi/devenum.c +++ b/dlls/mmdevapi/devenum.c @@ -375,6 +375,8 @@ static MMDevice *MMDevice_Create(WCHAR *name, GUID *id, EDataFlow flow, DWORD st MMDevice_SetPropValue(id, flow, (const PROPERTYKEY*)&DEVPKEY_DeviceInterface_FriendlyName, &pv); MMDevice_SetPropValue(id, flow, (const PROPERTYKEY*)&DEVPKEY_Device_DeviceDesc, &pv);
+ set_driver_prop_value(id, flow, (const PROPERTYKEY*)&DEVPKEY_Device_ContainerId); + pv.pwszVal = guidstr; MMDevice_SetPropValue(id, flow, &deviceinterface_key, &pv);