2009/2/12 Joel Holdsworth joel@airwebreathe.org.uk:
On Wed, 2009-02-11 at 23:34 +0100, Alexandre Julliard wrote:
Not really, you'll of course still need to build a full 32-bit version of Wine, the 64-bit Wine will never be able to run 32-bit apps. What needs to be improved is that the 64-bit loader should be able to forward automatically to the 32-bit one when encountering a 32-bit app.
So there's no plans for implementing a clone of WoW64?
I would imagine that the end goal is to implement a side-by-side 64bit and 32bit wine, with some sort of wrapper to send the app to the appropriate version. From what I understand, this is what a WoW64 clone would look like anyway.
See David's comment: 2009/2/12 David Gerard dgerard@gmail.com:
2009/2/11 Erik de Castro Lopo mle+win@mega-nerd.com:
I realise that the Win64 stuff is experimental but I'm curions, in the longer term is it expected that one executable will be able to run both Win32 and Win64 executables?
Not yet. You're welcome to write it though ;-)