Am Dienstag 22 Mai 2007 00:13 schrieb Tomas.Zijdemans@student.uib.no:
The largest gaming site in Norway recently did an extensive review of gaming on Linux, but Wine was left out of the benchmark because "no FPS tool exists for Wine". Surely this can't be true?
What exactly do they mean with FPS tools? After working with all this 3D business since almost 2 years I do not know what this term would precicely mean :-o If they mean built-in benchmark tools, then we have something like that, the fps debug channel which shows the ddraw / d3d / opengl buffer flips per secound. But why would they prefer external stuff over the games' built-in benchmark features?