On Wed, 28 Nov 2007, Stefan Dösinger wrote:
Am Mittwoch, 28. November 2007 09:17:04 schrieb tony.wasserka@freenet.de:
Anyways, where should we put the d3dx9 code? I mean, we have 13 folders to choose from.. Perhaps It'd be better if we create a new dll (or at least directory) called d3dx9 were we implement all d3dx9 stuff and let the other d3dx9_xx dlls just call these functions? This would improve the clarity of the code structure, so that people that don't follow this discussion can also understand what we're doing ;-)
Yes, I think this is a good idea. It wouldn't be a wined3dx which is shared among d3dx8 and d3dx9, but it would just be a central place for the common code in d3dx9_xx.dll, which will be a big majority of the code I guess.
So, just to clarify, you propose to create a d3dx9.dll dll, putting its code in dlls/d3dx9. Does this dll exist on Windows? If not, then we should call it wined3dx9 (and its code would go in dlls/wined3dx9).