2015-07-07 22:41 GMT+02:00 Stefan Dösinger stefandoesinger@gmail.com:
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Am 2015-07-07 um 18:33 schrieb Matteo Bruni:
Yes... I guess that's what happens when you modify your patch a number of times without stopping a moment to see the whole picture.
Just fyi, I'll replace swapchain_blit with a wined3d_surface_blt call soonish. Of course that doesn't mean we shouldn't fix this bug in the meantime :-) .
Yeah, that's the "proper fix" and it's going to be needed for core profiles. Looking forward to it ;)