On Tue, Jan 24, 2006 at 08:36:15PM +0100, H. Verbeet wrote:
On 24/01/06, Jan Zerebecki jan.wine@zerebecki.de wrote:
Changelog: d3d8: CreateDevice should try the parent if the current window fails because it doesn't have the property __wine_x11_whole_window . Fixes bug #4341 .
Does that happen in wined3d as well? If so, it's probably usefull to fix wined3d as well, considering the idea is to make d3d8 use wined3d eventually.
I guess as it has similar code: grep 'GetPropA(.*"__wine_x11_whole_window"' dlls/wined3d/* http://source.winehq.org/source/dlls/wined3d/device.c?v=wine-0.9.6#L1193 http://source.winehq.org/source/dlls/wined3d/directx.c?v=wine-0.9.6#L91 http://source.winehq.org/source/dlls/wined3d/swapchain.c?v=wine-0.9.6#L164
There are three locations and I have no d3d9 stuff that exposes the exact same bug. So if nobody else checks/fixes it in wined3d, I'll just wait till either the d3d8 on wined3d stuff is in origin or has a git repository and then test again.
Jan