+BOOL WINAPI GetProcessPriorityBoost(HANDLE hprocess,PBOOL pDisablePriorityBoost) +{
- FIXME("(%p,%p): semi-stub\n", hprocess, pDisablePriorityBoost);
- /* Report that no boost is present.. */
- *pDisablePriorityBoost = FALSE;
I'm curious whether you need to test for pDisablePriorityBoost != NULL before setting its value...
Well, this would need to be tested on real windows.... But well, I would find it stupid to have a 'no-op' case like that supported (or even used by applications).
Anyway, this is only used in 'error cases' by DungeonSiege so it's not that a big deal if it's not committed to the tree.
Lionel