On Tue, Jul 6, 2010 at 3:39 PM, Austin English austinenglish@gmail.com wrote:
On Tue, Jul 6, 2010 at 3:29 PM, Misha Koshelev misha680@gmail.com wrote:
I am now trying to debug the exact parameters D3DXCreateBox uses in its call to D3DXCreateMesh to create its mesh.
I would like to run make test with a native DLL.
I have tried both:
- using winecfg to set native overrides
- WINEDLLOVERRIDES="d3dx9_36=n" make test
but neither seems to do the trick.
Any hints appreciated.
try: ../../../wine d3dx9_36_test.exe.so mesh
I should have clarified, you shouldn't be looking at native dll internals, of course (' trying to debug the exact parameters D3DXCreateBox uses in its call to D3DXCreateMesh to create its mesh.'). Only use MSDN or black box testing with conformance tests to verify native behavior.
Also see http://wiki.winehq.org/DeveloperFaq#head-fed5011434f62ae1a88baebfb8193a37ea7...