On 13 November 2016 at 23:42, Matteo Bruni matteo.mystral@gmail.com wrote:
AFAICS this function was added in OpenGL 3.1 and there is no specific ARB extension for it. Maybe adding a new WINED3D_GL_ entry to flag the availability of the function is a good idea. Also you probably want to MAP_GL_FUNCTION() the NV variant to the core one and add an entry for GL_ARB_ES3_compatibility to core_extensions.
Do we need the NV extension? I'd somewhat expect any supported driver that has NV_primitive_restart to also have ARB_ES3_compatibility, but I don't have a good overview.