On 2016-08-08 11:53, Henri Verbeet wrote:
On 7 August 2016 at 21:22, Stefan Dösinger stefandoesinger@gmx.at wrote:
D3D10_DRIVER_TYPE is defined in d3d10misc.h, so MIDL complains that it doesn't know about it.
Would introducing d3d10misc.idl help?
I guess yes, but it doesn't exist in my Windows SDK copy. There's just a plain d3d10misc.h file that doesn't appear to be generated from an IDL file. Do we care about this?