Stefan Dösinger wrote:
Am 10.06.2010 um 18:28 schrieb Matteo Bruni:
That's a good objection. The shader validator errors out on these typeless declarations. So maybe it's not safe for us to allow them, as we lack the shader validator? They are also useless probably at this point...
It wasn't intended as an objection. It was mostly curiosity, because we have no test in d3d9 that checks for similar behavior, and trying to actually use such a shader for rendering would be somewhat odd.
It might be a good idea to create the test first before attempting to commit this patch. AJ probably would want this.
James McKenzie