On 15 July 2015 at 13:58, Stefan Dösinger stefandoesinger@gmail.com wrote:
Yeah, it's ugly, but in the patchset I kept it for now because there are plenty of other problems to solve as well. How we flip the surfaces or surface contents is fairly easy to separate from the rest of the issues we need to fix.
I think it's kind of fundamental to the overall design. (And I think I mentioned this before.)