I confess I got a bit sidelined on this by some other projects, but I'm at a point where I can take it up again.
The status is that I can parse the DXIL produced by DXC for a simple passthrough shader, but I can't generate the spir-v yet.
I didn't think that was sufficient progress to wrap into a patch and get feedback on, but if you'd like to see it, I can polish it up and do so.
Greg
On Fri, Oct 18, 2019 at 8:10 AM Hans-Kristian Arntzen < post@arntzen-software.no> wrote:
Hi. There's this thread from September (https://www.winehq.org/pipermail/wine-devel/2019-September/150657.html) (Sorry, can't reply to it directly, as I wasn't on the ML at the time). I'd like to dig into DXIL translation, but there is risk of duplicating work.
Greg: Got any status update?
Cheers, Hans-Kristian