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j a
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Dmitry wrote:
... BYTE key_state[256]; +... result = GetKeyboardState((LPBYTE)&key_state);
BYTE key_state[256]; +... result = GetKeyboardState((LPBYTE)&key_state);
+...
the casts in the above code clearly show that the pointer syntax is wrong there.
Nah. It's ugly, but not wrong.
key_state == &key_state here. - Dan
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