Signed-off-by: Rémi Bernon rbernon@codeweavers.com --- dlls/xinput1_3/main.c | 38 +++++++++++++++++++------------------- 1 file changed, 19 insertions(+), 19 deletions(-)
diff --git a/dlls/xinput1_3/main.c b/dlls/xinput1_3/main.c index 1cc554a8aa7..ae2670ba306 100644 --- a/dlls/xinput1_3/main.c +++ b/dlls/xinput1_3/main.c @@ -262,7 +262,7 @@ static void controller_disable(struct xinput_controller *controller) controller->enabled = FALSE; }
-static BOOL init_controller(struct xinput_controller *controller, PHIDP_PREPARSED_DATA preparsed, +static BOOL controller_init(struct xinput_controller *controller, PHIDP_PREPARSED_DATA preparsed, HIDP_CAPS *caps, HANDLE device, WCHAR *device_path) { controller->hid.caps = *caps; @@ -350,7 +350,7 @@ static void HID_find_gamepads(void) else if (caps.Usage != HID_USAGE_GENERIC_GAMEPAD && caps.Usage != HID_USAGE_GENERIC_JOYSTICK && caps.Usage != HID_USAGE_GENERIC_MULTI_AXIS_CONTROLLER) WARN("ignoring HID device, unsupported usage %04x:%04x\n", caps.UsagePage, caps.Usage); - else if (!init_controller(&controllers[i], preparsed, &caps, device, detail->DevicePath)) + else if (!controller_init(&controllers[i], preparsed, &caps, device, detail->DevicePath)) WARN("ignoring HID device, failed to initialize\n"); else continue; @@ -363,7 +363,7 @@ static void HID_find_gamepads(void) LeaveCriticalSection(&xinput_crit); }
-static void remove_gamepad(struct xinput_controller *controller) +static void controller_destroy(struct xinput_controller *controller) { EnterCriticalSection(&controller->crit);
@@ -386,7 +386,7 @@ static void remove_gamepad(struct xinput_controller *controller) static void HID_destroy_gamepads(void) { int i; - for (i = 0; i < XUSER_MAX_COUNT; i++) remove_gamepad(&controllers[i]); + for (i = 0; i < XUSER_MAX_COUNT; i++) controller_destroy(&controllers[i]); }
static LONG sign_extend(ULONG value, const HIDP_VALUE_CAPS *caps) @@ -421,7 +421,7 @@ static void HID_update_state(struct xinput_controller *controller, XINPUT_STATE if (GetLastError() == ERROR_ACCESS_DENIED || GetLastError() == ERROR_INVALID_HANDLE) { EnterCriticalSection(&xinput_crit); - remove_gamepad(controller); + controller_destroy(controller); LeaveCriticalSection(&xinput_crit); } else ERR("Failed to get input report, HidD_GetInputReport failed with error %u\n", GetLastError()); @@ -523,7 +523,7 @@ static void HID_update_state(struct xinput_controller *controller, XINPUT_STATE memcpy(state, &controller->state, sizeof(*state)); }
-static BOOL verify_and_lock_device(struct xinput_controller *controller) +static BOOL controller_lock(struct xinput_controller *controller) { if (!controller->device) return FALSE;
@@ -538,7 +538,7 @@ static BOOL verify_and_lock_device(struct xinput_controller *controller) return TRUE; }
-static void unlock_device(struct xinput_controller *controller) +static void controller_unlock(struct xinput_controller *controller) { LeaveCriticalSection(&controller->crit); } @@ -572,10 +572,10 @@ void WINAPI DECLSPEC_HOTPATCH XInputEnable(BOOL enable)
for (index = 0; index < XUSER_MAX_COUNT; index++) { - if (!verify_and_lock_device(&controllers[index])) continue; + if (!controller_lock(&controllers[index])) continue; if (enable) controller_enable(&controllers[index]); else controller_disable(&controllers[index]); - unlock_device(&controllers[index]); + controller_unlock(&controllers[index]); } }
@@ -588,11 +588,11 @@ DWORD WINAPI DECLSPEC_HOTPATCH XInputSetState(DWORD index, XINPUT_VIBRATION *vib HID_find_gamepads();
if (index >= XUSER_MAX_COUNT) return ERROR_BAD_ARGUMENTS; - if (!verify_and_lock_device(&controllers[index])) return ERROR_DEVICE_NOT_CONNECTED; + if (!controller_lock(&controllers[index])) return ERROR_DEVICE_NOT_CONNECTED;
ret = HID_set_state(&controllers[index], vibration);
- unlock_device(&controllers[index]); + controller_unlock(&controllers[index]);
return ret; } @@ -606,18 +606,18 @@ static DWORD xinput_get_state(DWORD index, XINPUT_STATE *state) HID_find_gamepads();
if (index >= XUSER_MAX_COUNT) return ERROR_BAD_ARGUMENTS; - if (!verify_and_lock_device(&controllers[index])) return ERROR_DEVICE_NOT_CONNECTED; + if (!controller_lock(&controllers[index])) return ERROR_DEVICE_NOT_CONNECTED;
HID_update_state(&controllers[index], state);
if (!controllers[index].device) { /* update_state may have disconnected the controller */ - unlock_device(&controllers[index]); + controller_unlock(&controllers[index]); return ERROR_DEVICE_NOT_CONNECTED; }
- unlock_device(&controllers[index]); + controller_unlock(&controllers[index]);
return ERROR_SUCCESS; } @@ -765,7 +765,7 @@ static DWORD check_for_keystroke(const DWORD index, XINPUT_KEYSTROKE *keystroke) /* note: guide button does not send an event */ };
- if (!verify_and_lock_device(controller)) return ERROR_DEVICE_NOT_CONNECTED; + if (!controller_lock(controller)) return ERROR_DEVICE_NOT_CONNECTED;
cur = &controller->state.Gamepad;
@@ -832,7 +832,7 @@ static DWORD check_for_keystroke(const DWORD index, XINPUT_KEYSTROKE *keystroke) goto done;
done: - unlock_device(controller); + controller_unlock(controller);
return ret; } @@ -863,17 +863,17 @@ DWORD WINAPI DECLSPEC_HOTPATCH XInputGetCapabilities(DWORD index, DWORD flags, X
if (index >= XUSER_MAX_COUNT) return ERROR_BAD_ARGUMENTS;
- if (!verify_and_lock_device(&controllers[index])) return ERROR_DEVICE_NOT_CONNECTED; + if (!controller_lock(&controllers[index])) return ERROR_DEVICE_NOT_CONNECTED;
if (flags & XINPUT_FLAG_GAMEPAD && controllers[index].caps.SubType != XINPUT_DEVSUBTYPE_GAMEPAD) { - unlock_device(&controllers[index]); + controller_unlock(&controllers[index]); return ERROR_DEVICE_NOT_CONNECTED; }
memcpy(capabilities, &controllers[index].caps, sizeof(*capabilities));
- unlock_device(&controllers[index]); + controller_unlock(&controllers[index]);
return ERROR_SUCCESS; }