Signed-off-by: Ziqing Hui zhui@codeweavers.com --- dlls/d3dx10_43/d3dx10_43.spec | 4 ++-- dlls/d3dx10_43/texture.c | 16 ++++++++++++++++ include/d3dx10tex.h | 6 ++++++ 3 files changed, 24 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dx10_43/d3dx10_43.spec b/dlls/d3dx10_43/d3dx10_43.spec index af349afae02..82b71b5fa5c 100644 --- a/dlls/d3dx10_43/d3dx10_43.spec +++ b/dlls/d3dx10_43/d3dx10_43.spec @@ -45,8 +45,8 @@ @ stdcall D3DX10CreateTextureFromFileA(ptr str ptr ptr ptr ptr) @ stdcall D3DX10CreateTextureFromFileW(ptr wstr ptr ptr ptr ptr) @ stdcall D3DX10CreateTextureFromMemory(ptr ptr long ptr ptr ptr ptr) -@ stub D3DX10CreateTextureFromResourceA(ptr long str ptr ptr ptr ptr) -@ stub D3DX10CreateTextureFromResourceW(ptr long wstr ptr ptr ptr ptr) +@ stdcall D3DX10CreateTextureFromResourceA(ptr long str ptr ptr ptr ptr) +@ stdcall D3DX10CreateTextureFromResourceW(ptr long wstr ptr ptr ptr ptr) @ stdcall D3DX10FilterTexture(ptr long long) @ stdcall D3DX10GetFeatureLevel1(ptr ptr) @ stdcall D3DX10GetImageInfoFromFileA(str ptr ptr ptr) diff --git a/dlls/d3dx10_43/texture.c b/dlls/d3dx10_43/texture.c index 5aca98610a9..0568bc2316c 100644 --- a/dlls/d3dx10_43/texture.c +++ b/dlls/d3dx10_43/texture.c @@ -589,6 +589,22 @@ HRESULT WINAPI D3DX10CreateTextureFromFileW(ID3D10Device *device, const WCHAR *s return E_NOTIMPL; }
+HRESULT WINAPI D3DX10CreateTextureFromResourceA(ID3D10Device *device, HMODULE module, const char *resource, + D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult) +{ + FIXME("device %p, module %p, resource %s, load_info %p, pump %p, texture %p, hresult %p stub!\n", + device, module, debugstr_a(resource), load_info, pump, texture, hresult); + return E_NOTIMPL; +} + +HRESULT WINAPI D3DX10CreateTextureFromResourceW(ID3D10Device *device, HMODULE module, const WCHAR *resource, + D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult) +{ + FIXME("device %p, module %p, resource %s, load_info %p, pump %p, texture %p, hresult %p stub!\n", + device, module, debugstr_w(resource), load_info, pump, texture, hresult); + return E_NOTIMPL; +} + HRESULT WINAPI D3DX10CreateTextureFromMemory(ID3D10Device *device, const void *src_data, SIZE_T src_data_size, D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult) { diff --git a/include/d3dx10tex.h b/include/d3dx10tex.h index 022afdd51d9..33e41e577b4 100644 --- a/include/d3dx10tex.h +++ b/include/d3dx10tex.h @@ -162,6 +162,12 @@ HRESULT WINAPI D3DX10CreateTextureFromFileW(ID3D10Device *device, const WCHAR *s D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult); #define D3DX10CreateTextureFromFile WINELIB_NAME_AW(D3DX10CreateTextureFromFile)
+HRESULT WINAPI D3DX10CreateTextureFromResourceA(ID3D10Device *device, HMODULE module, const char *resource, + D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult); +HRESULT WINAPI D3DX10CreateTextureFromResourceW(ID3D10Device *device, HMODULE module, const WCHAR *resource, + D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult); +#define D3DX10CreateTextureFromResource WINELIB_NAME_AW(D3DX10CreateTextureFromResource) + HRESULT WINAPI D3DX10LoadTextureFromTexture(ID3D10Resource *src_texture, D3DX10_TEXTURE_LOAD_INFO *load_info, ID3D10Resource *dst_texture);