On Sat, May 18, 2019 at 4:34 PM Philip Rebohle philip.rebohle@tu-dortmund.de wrote:
Signed-off-by: Philip Rebohle philip.rebohle@tu-dortmund.de
tests/d3d12.c | 52 ++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 51 insertions(+), 1 deletion(-)
The test isn't very interesting. The test succeeds even with a dummy implementation that ignores count buffers.
diff --git a/tests/d3d12.c b/tests/d3d12.c index c7dfd8a..4f8e8f5 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -21557,7 +21557,7 @@ static void test_execute_indirect(void) D3D12_ROOT_SIGNATURE_DESC root_signature_desc; ID3D12CommandSignature *command_signature; ID3D12GraphicsCommandList *command_list;
- ID3D12Resource *argument_buffer, *uav;
- ID3D12Resource *argument_buffer, *count_buffer, *uav; D3D12_INPUT_LAYOUT_DESC input_layout; D3D12_ROOT_PARAMETER root_parameter; ID3D12PipelineState *pipeline_state;
@@ -21682,6 +21682,7 @@ static void test_execute_indirect(void) {2, 3, 4}, {{6, 1, 0, 0, 0}, {6, 1, 0, 4, 0}}, };
static const uint32_t count_data[] = {1, 2}; static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f};
memset(&desc, 0, sizeof(desc));
@@ -21692,6 +21693,7 @@ static void test_execute_indirect(void) queue = context.queue;
argument_buffer = create_upload_buffer(context.device, sizeof(argument_data), &argument_data);
count_buffer = create_upload_buffer(context.device, sizeof(count_data), count_data);
command_signature = create_command_signature(context.device, D3D12_INDIRECT_ARGUMENT_TYPE_DRAW);
@@ -21711,6 +21713,23 @@ static void test_execute_indirect(void)
reset_command_list(command_list, context.allocator);
- ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL);
The render target should be transitioned from D3D12_RESOURCE_STATE_COPY_SOURCE to D3D12_RESOURCE_STATE_RENDER_TARGET.