On Fr, 2007-03-16 at 10:30 +0100, Stefan Dösinger wrote:
Am Freitag 16 März 2007 02:49 schrieb Remco:
I was thinking of a combined project between Ogre (graphics engine) and Wine.
Last I tried ogre on Wine I saw that the gl backend mostly works, but the d3d9 and d3d7 backends are in a bad shape.
I test sometimes "Magic_of_Stonehenge.exe" and that Ogre3D-Demo works with the OpenGL and the d3d9 Backend.
The d3d9-Backend uses less CPU-Time compared to the OpenGL Backend. (1027x768x32 Fullscreen in virtual Desktop-Mode, ATI Radeon 9500PRO, ATI-Driver)