2015-01-05 20:10 GMT+01:00 Vincent Povirk madewokherd@gmail.com:
The original intent was that this could be used by d3dx9 to implement reading of the DIB format, but I didn't have the knowledge of d3dx9 to test that this really does what is needed.
I'm not really familiar with that part of d3dx9 but I see a convert_dib_to_bmp function in surface.c which suggests that a WIC DIB decoder is probably unnecessary for d3dx9.