Signed-off-by: Zebediah Figura zfigura@codeweavers.com --- dlls/d3d11/device.c | 5 +++++ dlls/d3d11/tests/d3d11.c | 9 +++++++-- dlls/wined3d/directx.c | 6 +++++- 3 files changed, 17 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 8f70d823247..098dbd449b7 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -3747,6 +3747,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFormatSupport(ID3D11Device2 * flag_mapping[] = { {WINED3D_RTYPE_BUFFER, WINED3D_BIND_SHADER_RESOURCE, 0, D3D11_FORMAT_SUPPORT_BUFFER}, + {WINED3D_RTYPE_BUFFER, WINED3D_BIND_VERTEX_BUFFER, 0, D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER}, {WINED3D_RTYPE_TEXTURE_1D, WINED3D_BIND_SHADER_RESOURCE, 0, D3D11_FORMAT_SUPPORT_TEXTURE1D}, {WINED3D_RTYPE_TEXTURE_2D, WINED3D_BIND_SHADER_RESOURCE, 0, D3D11_FORMAT_SUPPORT_TEXTURE2D}, {WINED3D_RTYPE_TEXTURE_3D, WINED3D_BIND_SHADER_RESOURCE, 0, D3D11_FORMAT_SUPPORT_TEXTURE3D}, @@ -3794,7 +3795,11 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFormatSupport(ID3D11Device2 * wined3d_mutex_unlock();
if (feature_level < D3D_FEATURE_LEVEL_10_0) + { *format_support &= ~D3D11_FORMAT_SUPPORT_BUFFER; + if (format == DXGI_FORMAT_R8G8_UINT || format == DXGI_FORMAT_R16_FLOAT) + *format_support &= ~D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER; + }
if (*format_support & (D3D11_FORMAT_SUPPORT_TEXTURE1D | D3D11_FORMAT_SUPPORT_TEXTURE2D | D3D11_FORMAT_SUPPORT_TEXTURE3D)) diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index f59e9e99f1f..a9373b6c624 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -20699,8 +20699,9 @@ static void check_format_support(const unsigned int *format_support, D3D_FEATURE
if (formats[i].fl_required <= feature_level) { - todo_wine ok(supported, "Format %#x - %s not supported, feature_level %#x, format support %#x.\n", - format, feature_name, feature_level, format_support[format]); + todo_wine_if (feature_flag != D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER) + ok(supported, "Format %#x - %s not supported, feature_level %#x, format support %#x.\n", + format, feature_name, feature_level, format_support[format]); continue; }
@@ -34163,6 +34164,10 @@ START_TEST(d3d11)
print_adapter_info();
+ queue_for_each_feature_level(test_format_support); + run_queued_tests(); + return; + queue_test(test_create_device); queue_for_each_feature_level(test_device_interfaces); queue_test(test_immediate_context); diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index b2925eb97e9..334a520072d 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -1821,7 +1821,8 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d,
allowed_usage = WINED3DUSAGE_DYNAMIC; allowed_bind_flags = WINED3D_BIND_SHADER_RESOURCE - | WINED3D_BIND_UNORDERED_ACCESS; + | WINED3D_BIND_UNORDERED_ACCESS + | WINED3D_BIND_VERTEX_BUFFER; gl_type = gl_type_end = WINED3D_GL_RES_TYPE_BUFFER; break;
@@ -1853,6 +1854,9 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, format_flags |= WINED3DFMT_FLAG_DEPTH_STENCIL; if (bind_flags & WINED3D_BIND_UNORDERED_ACCESS) format_flags |= WINED3DFMT_FLAG_UNORDERED_ACCESS; + if (bind_flags & WINED3D_BIND_VERTEX_BUFFER) + format_flags |= WINED3DFMT_FLAG_VERTEX_ATTRIBUTE; + if (usage & WINED3DUSAGE_QUERY_FILTER) format_flags |= WINED3DFMT_FLAG_FILTERING; if (usage & WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING)