In the first place, thanks for this.
On Fri, 18 Jan 2019 at 23:11, Andrew Eikum aeikum@codeweavers.com wrote:
+=========== +Using vkd3d +===========
+Vkd3d can be used by projects that target D3D12 as a drop-in replacement at +build-time with some modest source modifications. Or it can be used by Wine to +run Windows applications that target D3D12.
I'd prefer consistently using "Direct3D 12".
The Wine bit feels out of place to me. True, Wine is a major user of vkd3d, but vkd3d is also a mostly independent project. This strikes me as something that belongs in the Wine documentation rather than the vkd3d documentation. Still, if enough people feel otherwise, I wouldn't want to block this going in.