I'd prefer the subject from v1, "mmdevapi: Avoid reporting odd numbers of channels". Sorry for the mess.
Andrew
On Tue, Sep 10, 2019 at 10:55:16AM -0500, Andrew Eikum wrote:
Fixes sound in Touhou Luna Nights with some surround sound configurations.
Signed-off-by: Andrew Eikum aeikum@codeweavers.com
v2: Check max channels on OSS, too.
dlls/winealsa.drv/mmdevdrv.c | 16 +++ dlls/winecoreaudio.drv/mmdevdrv.c | 197 ++++++++++++++++++++++++++---- dlls/wineoss.drv/mmdevdrv.c | 16 +++ dlls/winepulse.drv/mmdevdrv.c | 97 ++++++++++++++- 4 files changed, 296 insertions(+), 30 deletions(-)
diff --git a/dlls/winealsa.drv/mmdevdrv.c b/dlls/winealsa.drv/mmdevdrv.c index 91aef4788d8..4f1270b33c8 100644 --- a/dlls/winealsa.drv/mmdevdrv.c +++ b/dlls/winealsa.drv/mmdevdrv.c @@ -1831,6 +1831,22 @@ static HRESULT WINAPI AudioClient_GetMixFormat(IAudioClient *iface, else fmt->Format.nChannels = max_channels;
if(fmt->Format.nChannels > 1 && (fmt->Format.nChannels & 0x1)){
/* For most hardware on Windows, users must choose a configuration with an even
* number of channels (stereo, quad, 5.1, 7.1). Users can then disable
* channels, but those channels are still reported to applications from
* GetMixFormat! Some applications behave badly if given an odd number of
* channels (e.g. 2.1). */
if(fmt->Format.nChannels < max_channels)
fmt->Format.nChannels += 1;
else
/* We could "fake" more channels and downmix the emulated channels,
* but at that point you really ought to tweak your ALSA setup or
* just use PulseAudio. */
WARN("Some Windows applications behave badly with an odd number of channels (%u)!\n", fmt->Format.nChannels);
}
fmt->dwChannelMask = get_channel_mask(fmt->Format.nChannels);
if((err = snd_pcm_hw_params_get_rate_max(This->hw_params, &max_rate,
diff --git a/dlls/winecoreaudio.drv/mmdevdrv.c b/dlls/winecoreaudio.drv/mmdevdrv.c index 2f4683af976..be2b5e7e1e9 100644 --- a/dlls/winecoreaudio.drv/mmdevdrv.c +++ b/dlls/winecoreaudio.drv/mmdevdrv.c @@ -1736,6 +1736,122 @@ unsupported: return AUDCLNT_E_UNSUPPORTED_FORMAT; }
+static DWORD ca_channel_layout_to_channel_mask(const AudioChannelLayout *layout) +{
- int i;
- DWORD mask = 0;
- for (i = 0; i < layout->mNumberChannelDescriptions; ++i) {
switch (layout->mChannelDescriptions[i].mChannelLabel) {
default: FIXME("Unhandled channel 0x%x\n", layout->mChannelDescriptions[i].mChannelLabel); break;
case kAudioChannelLabel_Left: mask |= SPEAKER_FRONT_LEFT; break;
case kAudioChannelLabel_Mono:
case kAudioChannelLabel_Center: mask |= SPEAKER_FRONT_CENTER; break;
case kAudioChannelLabel_Right: mask |= SPEAKER_FRONT_RIGHT; break;
case kAudioChannelLabel_LeftSurround: mask |= SPEAKER_BACK_LEFT; break;
case kAudioChannelLabel_CenterSurround: mask |= SPEAKER_BACK_CENTER; break;
case kAudioChannelLabel_RightSurround: mask |= SPEAKER_BACK_RIGHT; break;
case kAudioChannelLabel_LFEScreen: mask |= SPEAKER_LOW_FREQUENCY; break;
case kAudioChannelLabel_LeftSurroundDirect: mask |= SPEAKER_SIDE_LEFT; break;
case kAudioChannelLabel_RightSurroundDirect: mask |= SPEAKER_SIDE_RIGHT; break;
case kAudioChannelLabel_TopCenterSurround: mask |= SPEAKER_TOP_CENTER; break;
case kAudioChannelLabel_VerticalHeightLeft: mask |= SPEAKER_TOP_FRONT_LEFT; break;
case kAudioChannelLabel_VerticalHeightCenter: mask |= SPEAKER_TOP_FRONT_CENTER; break;
case kAudioChannelLabel_VerticalHeightRight: mask |= SPEAKER_TOP_FRONT_RIGHT; break;
case kAudioChannelLabel_TopBackLeft: mask |= SPEAKER_TOP_BACK_LEFT; break;
case kAudioChannelLabel_TopBackCenter: mask |= SPEAKER_TOP_BACK_CENTER; break;
case kAudioChannelLabel_TopBackRight: mask |= SPEAKER_TOP_BACK_RIGHT; break;
case kAudioChannelLabel_LeftCenter: mask |= SPEAKER_FRONT_LEFT_OF_CENTER; break;
case kAudioChannelLabel_RightCenter: mask |= SPEAKER_FRONT_RIGHT_OF_CENTER; break;
}
- }
- return mask;
+}
+/* For most hardware on Windows, users must choose a configuration with an even
- number of channels (stereo, quad, 5.1, 7.1). Users can then disable
- channels, but those channels are still reported to applications from
- GetMixFormat! Some applications behave badly if given an odd number of
- channels (e.g. 2.1). Here, we find the nearest configuration that Windows
- would report for a given channel layout. */
+static void convert_channel_layout(const AudioChannelLayout *ca_layout, WAVEFORMATEXTENSIBLE *fmt) +{
- DWORD ca_mask = ca_channel_layout_to_channel_mask(ca_layout);
- TRACE("Got channel mask for CA: 0x%x\n", ca_mask);
- if (ca_layout->mNumberChannelDescriptions == 1)
- {
fmt->Format.nChannels = 1;
fmt->dwChannelMask = ca_mask;
return;
- }
- /* compare against known configurations and find smallest configuration
* which is a superset of the given speakers */
- if (ca_layout->mNumberChannelDescriptions <= 2 &&
(ca_mask & ~KSAUDIO_SPEAKER_STEREO) == 0)
- {
fmt->Format.nChannels = 2;
fmt->dwChannelMask = KSAUDIO_SPEAKER_STEREO;
return;
- }
- if (ca_layout->mNumberChannelDescriptions <= 4 &&
(ca_mask & ~KSAUDIO_SPEAKER_QUAD) == 0)
- {
fmt->Format.nChannels = 4;
fmt->dwChannelMask = KSAUDIO_SPEAKER_QUAD;
return;
- }
- if (ca_layout->mNumberChannelDescriptions <= 4 &&
(ca_mask & ~KSAUDIO_SPEAKER_SURROUND) == 0)
- {
fmt->Format.nChannels = 4;
fmt->dwChannelMask = KSAUDIO_SPEAKER_SURROUND;
return;
- }
- if (ca_layout->mNumberChannelDescriptions <= 6 &&
(ca_mask & ~KSAUDIO_SPEAKER_5POINT1) == 0)
- {
fmt->Format.nChannels = 6;
fmt->dwChannelMask = KSAUDIO_SPEAKER_5POINT1;
return;
- }
- if (ca_layout->mNumberChannelDescriptions <= 6 &&
(ca_mask & ~KSAUDIO_SPEAKER_5POINT1_SURROUND) == 0)
- {
fmt->Format.nChannels = 6;
fmt->dwChannelMask = KSAUDIO_SPEAKER_5POINT1_SURROUND;
return;
- }
- if (ca_layout->mNumberChannelDescriptions <= 8 &&
(ca_mask & ~KSAUDIO_SPEAKER_7POINT1) == 0)
- {
fmt->Format.nChannels = 8;
fmt->dwChannelMask = KSAUDIO_SPEAKER_7POINT1;
return;
- }
- if (ca_layout->mNumberChannelDescriptions <= 8 &&
(ca_mask & ~KSAUDIO_SPEAKER_7POINT1_SURROUND) == 0)
- {
fmt->Format.nChannels = 8;
fmt->dwChannelMask = KSAUDIO_SPEAKER_7POINT1_SURROUND;
return;
- }
- /* oddball format, report truthfully */
- fmt->Format.nChannels = ca_layout->mNumberChannelDescriptions;
- fmt->dwChannelMask = ca_mask;
+}
static HRESULT WINAPI AudioClient_GetMixFormat(IAudioClient *iface, WAVEFORMATEX **pwfx) { @@ -1745,6 +1861,7 @@ static HRESULT WINAPI AudioClient_GetMixFormat(IAudioClient *iface, UInt32 size; Float64 rate; AudioBufferList *buffers;
- AudioChannelLayout *layout; AudioObjectPropertyAddress addr; int i;
@@ -1762,38 +1879,70 @@ static HRESULT WINAPI AudioClient_GetMixFormat(IAudioClient *iface,
addr.mScope = This->scope; addr.mElement = 0;
- addr.mSelector = kAudioDevicePropertyStreamConfiguration;
addr.mSelector = kAudioDevicePropertyPreferredChannelLayout;
sc = AudioObjectGetPropertyDataSize(This->adevid, &addr, 0, NULL, &size);
- if(sc != noErr){
CoTaskMemFree(fmt);
WARN("Unable to get size for _StreamConfiguration property: %x\n", (int)sc);
return osstatus_to_hresult(sc);
- }
- if(sc == noErr){
layout = HeapAlloc(GetProcessHeap(), 0, size);
sc = AudioObjectGetPropertyData(This->adevid, &addr, 0, NULL, &size, layout);
if(sc == noErr){
TRACE("Got channel layout: {tag: 0x%x, bitmap: 0x%x, num_descs: %u}\n",
layout->mChannelLayoutTag, layout->mChannelBitmap, layout->mNumberChannelDescriptions);
- buffers = HeapAlloc(GetProcessHeap(), 0, size);
- if(!buffers){
CoTaskMemFree(fmt);
return E_OUTOFMEMORY;
if(layout->mChannelLayoutTag == kAudioChannelLayoutTag_UseChannelDescriptions){
convert_channel_layout(layout, fmt);
}else{
WARN("Haven't implemented support for this layout tag: 0x%x, guessing at layout\n", layout->mChannelLayoutTag);
fmt->Format.nChannels = 0;
}
}else{
TRACE("Unable to get _PreferredChannelLayout property: %x, guessing at layout\n", (int)sc);
fmt->Format.nChannels = 0;
}
HeapFree(GetProcessHeap(), 0, layout);
- }else{
TRACE("Unable to get size for _PreferredChannelLayout property: %x, guessing at layout\n", (int)sc);
}fmt->Format.nChannels = 0;
- sc = AudioObjectGetPropertyData(This->adevid, &addr, 0, NULL,
&size, buffers);
- if(sc != noErr){
CoTaskMemFree(fmt);
- if(fmt->Format.nChannels == 0){
addr.mScope = This->scope;
addr.mElement = 0;
addr.mSelector = kAudioDevicePropertyStreamConfiguration;
sc = AudioObjectGetPropertyDataSize(This->adevid, &addr, 0, NULL, &size);
if(sc != noErr){
CoTaskMemFree(fmt);
WARN("Unable to get size for _StreamConfiguration property: %x\n", (int)sc);
return osstatus_to_hresult(sc);
}
buffers = HeapAlloc(GetProcessHeap(), 0, size);
if(!buffers){
CoTaskMemFree(fmt);
return E_OUTOFMEMORY;
}
sc = AudioObjectGetPropertyData(This->adevid, &addr, 0, NULL,
&size, buffers);
if(sc != noErr){
CoTaskMemFree(fmt);
HeapFree(GetProcessHeap(), 0, buffers);
WARN("Unable to get _StreamConfiguration property: %x\n", (int)sc);
return osstatus_to_hresult(sc);
}
fmt->Format.nChannels = 0;
for(i = 0; i < buffers->mNumberBuffers; ++i)
fmt->Format.nChannels += buffers->mBuffers[i].mNumberChannels;
HeapFree(GetProcessHeap(), 0, buffers);
WARN("Unable to get _StreamConfiguration property: %x\n", (int)sc);
return osstatus_to_hresult(sc);
}fmt->dwChannelMask = get_channel_mask(fmt->Format.nChannels);
- fmt->Format.nChannels = 0;
- for(i = 0; i < buffers->mNumberBuffers; ++i)
fmt->Format.nChannels += buffers->mBuffers[i].mNumberChannels;
- HeapFree(GetProcessHeap(), 0, buffers);
- fmt->dwChannelMask = get_channel_mask(fmt->Format.nChannels);
- addr.mSelector = kAudioDevicePropertyNominalSampleRate; size = sizeof(Float64); sc = AudioObjectGetPropertyData(This->adevid, &addr, 0, NULL, &size, &rate);
diff --git a/dlls/wineoss.drv/mmdevdrv.c b/dlls/wineoss.drv/mmdevdrv.c index afa018ab0f9..dca40ecd771 100644 --- a/dlls/wineoss.drv/mmdevdrv.c +++ b/dlls/wineoss.drv/mmdevdrv.c @@ -1334,6 +1334,22 @@ static HRESULT WINAPI AudioClient_GetMixFormat(IAudioClient *iface, if(fmt->Format.nChannels == 0 || fmt->Format.nChannels > 8) fmt->Format.nChannels = 2;
- /* For most hardware on Windows, users must choose a configuration with an even
* number of channels (stereo, quad, 5.1, 7.1). Users can then disable
* channels, but those channels are still reported to applications from
* GetMixFormat! Some applications behave badly if given an odd number of
* channels (e.g. 2.1). */
- if(fmt->Format.nChannels > 1 && (fmt->Format.nChannels & 0x1))
- {
if(fmt->Format.nChannels < This->ai.max_channels)
fmt->Format.nChannels += 1;
else
/* We could "fake" more channels and downmix the emulated channels,
* but at that point you really ought to tweak your OSS setup or
* just use PulseAudio. */
WARN("Some Windows applications behave badly with an odd number of channels (%u)!\n", fmt->Format.nChannels);
- }
- if(This->ai.max_rate == 0) fmt->Format.nSamplesPerSec = 44100; else
diff --git a/dlls/winepulse.drv/mmdevdrv.c b/dlls/winepulse.drv/mmdevdrv.c index 01f0d1b64c2..1c647c73d62 100644 --- a/dlls/winepulse.drv/mmdevdrv.c +++ b/dlls/winepulse.drv/mmdevdrv.c @@ -341,11 +341,12 @@ static const enum pa_channel_position pulse_pos_from_wfx[] = { PA_CHANNEL_POSITION_TOP_REAR_RIGHT };
-static DWORD pulse_channel_map_to_channel_mask(const pa_channel_map *map) { +static DWORD pulse_channel_map_to_channel_mask(const pa_channel_map *map) +{ int i; DWORD mask = 0;
- for (i = 0; i < map->channels; ++i)
- for (i = 0; i < map->channels; ++i) { switch (map->map[i]) { default: FIXME("Unhandled channel %s\n", pa_channel_position_to_string(map->map[i])); break; case PA_CHANNEL_POSITION_FRONT_LEFT: mask |= SPEAKER_FRONT_LEFT; break;
@@ -367,11 +368,95 @@ static DWORD pulse_channel_map_to_channel_mask(const pa_channel_map *map) { case PA_CHANNEL_POSITION_TOP_REAR_RIGHT: mask |= SPEAKER_TOP_BACK_RIGHT; break; case PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER: mask |= SPEAKER_FRONT_LEFT_OF_CENTER; break; case PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER: mask |= SPEAKER_FRONT_RIGHT_OF_CENTER; break;
}
}
return mask;
}
+/* For most hardware on Windows, users must choose a configuration with an even
- number of channels (stereo, quad, 5.1, 7.1). Users can then disable
- channels, but those channels are still reported to applications from
- GetMixFormat! Some applications behave badly if given an odd number of
- channels (e.g. 2.1). Here, we find the nearest configuration that Windows
- would report for a given channel layout. */
+static void convert_channel_map(const pa_channel_map *pa_map, WAVEFORMATEXTENSIBLE *fmt) +{
- DWORD pa_mask = pulse_channel_map_to_channel_mask(pa_map);
- TRACE("got mask for PA: 0x%x\n", pa_mask);
- if (pa_map->channels == 1)
- {
fmt->Format.nChannels = 1;
fmt->dwChannelMask = pa_mask;
return;
- }
- /* compare against known configurations and find smallest configuration
* which is a superset of the given speakers */
- if (pa_map->channels <= 2 &&
(pa_mask & ~KSAUDIO_SPEAKER_STEREO) == 0)
- {
fmt->Format.nChannels = 2;
fmt->dwChannelMask = KSAUDIO_SPEAKER_STEREO;
return;
- }
- if (pa_map->channels <= 4 &&
(pa_mask & ~KSAUDIO_SPEAKER_QUAD) == 0)
- {
fmt->Format.nChannels = 4;
fmt->dwChannelMask = KSAUDIO_SPEAKER_QUAD;
return;
- }
- if (pa_map->channels <= 4 &&
(pa_mask & ~KSAUDIO_SPEAKER_SURROUND) == 0)
- {
fmt->Format.nChannels = 4;
fmt->dwChannelMask = KSAUDIO_SPEAKER_SURROUND;
return;
- }
- if (pa_map->channels <= 6 &&
(pa_mask & ~KSAUDIO_SPEAKER_5POINT1) == 0)
- {
fmt->Format.nChannels = 6;
fmt->dwChannelMask = KSAUDIO_SPEAKER_5POINT1;
return;
- }
- if (pa_map->channels <= 6 &&
(pa_mask & ~KSAUDIO_SPEAKER_5POINT1_SURROUND) == 0)
- {
fmt->Format.nChannels = 6;
fmt->dwChannelMask = KSAUDIO_SPEAKER_5POINT1_SURROUND;
return;
- }
- if (pa_map->channels <= 8 &&
(pa_mask & ~KSAUDIO_SPEAKER_7POINT1) == 0)
- {
fmt->Format.nChannels = 8;
fmt->dwChannelMask = KSAUDIO_SPEAKER_7POINT1;
return;
- }
- if (pa_map->channels <= 8 &&
(pa_mask & ~KSAUDIO_SPEAKER_7POINT1_SURROUND) == 0)
- {
fmt->Format.nChannels = 8;
fmt->dwChannelMask = KSAUDIO_SPEAKER_7POINT1_SURROUND;
return;
- }
- /* oddball format, report truthfully */
- fmt->Format.nChannels = pa_map->channels;
- fmt->dwChannelMask = pa_mask;
+}
static void pulse_probe_settings(int render, WAVEFORMATEXTENSIBLE *fmt) { WAVEFORMATEX *wfx = &fmt->Format; pa_stream *stream; @@ -433,10 +518,12 @@ static void pulse_probe_settings(int render, WAVEFORMATEXTENSIBLE *fmt) {
wfx->wFormatTag = WAVE_FORMAT_EXTENSIBLE; wfx->cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
- wfx->nChannels = ss.channels;
- convert_channel_map(&map, fmt);
- wfx->wBitsPerSample = 8 * pa_sample_size_of_format(ss.format); wfx->nSamplesPerSec = ss.rate;
- wfx->nBlockAlign = pa_frame_size(&ss);
- wfx->nBlockAlign = wfx->nChannels * wfx->wBitsPerSample / 8; wfx->nAvgBytesPerSec = wfx->nSamplesPerSec * wfx->nBlockAlign; if (ss.format != PA_SAMPLE_S24_32LE) fmt->Samples.wValidBitsPerSample = wfx->wBitsPerSample;
@@ -446,8 +533,6 @@ static void pulse_probe_settings(int render, WAVEFORMATEXTENSIBLE *fmt) { fmt->SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT; else fmt->SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
- fmt->dwChannelMask = pulse_channel_map_to_channel_mask(&map);
}
static HRESULT pulse_connect(void)
2.23.0