This patch, aswell as the patch from https://www.winehq.org/pipermail/wine-devel/2019-October/152984.html gives this error with World of Warcraft:
trace:d3d12_device_CheckFeatureSupport: Root signature requested 0x2. trace:d3d12_device_CheckFeatureSupport: Root signature version 0x2. trace:d3d12_device_CheckFeatureSupport: iface 0x7dc9eea0, feature 0x7, feature_data 0x22f608, feature_data_size 4. trace:d3d12_device_CheckFeatureSupport: Request shader model 0x64. trace:d3d12_device_CheckFeatureSupport: Shader model 0x51. trace:d3d12_device_CheckFeatureSupport: iface 0x7dc9eea0, feature 0x15, feature_data 0x22f4a0, feature_data_size 20. fixme:d3d12_device_CheckFeatureSupport: No support for any D3D12_OPTIONS3 optional features.
I guess WoW perhaps requests root signature 1.1, but it is not really supported?
Reverting c002aee119b638d30eeb7cdc91099449ccafeafc works, and i guess forces 1.0 no matter what is requested. Perhaps something else is missing with proper root sig 1.1 support?
Sveinar
On 25.10.2019 14:55, Rémi Bernon wrote:
This fixes Shadow of the Tomb Raider crashing because of NULL root signatures being passed since c002aee119b638d30eeb7cdc91099449ccafeafc.
Signed-off-by: Rémi Bernon rbernon@codeweavers.com
libs/vkd3d/device.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c index d30c447c..30cee112 100644 --- a/libs/vkd3d/device.c +++ b/libs/vkd3d/device.c @@ -2512,7 +2512,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device * return E_INVALIDARG; }
data->HighestVersion = D3D_ROOT_SIGNATURE_VERSION_1_1;
TRACE("Root signature requested %#x.\n", data->HighestVersion);
data->HighestVersion = min(data->HighestVersion, D3D_ROOT_SIGNATURE_VERSION_1_1); TRACE("Root signature version %#x.\n", data->HighestVersion); return S_OK;
-- 2.24.0.rc0