H. Verbeet wrote:
Currently pixel shaders get created, but not used. This patch enables OpenGL fragment programs if pixel shaders are enabled and the harware supports it. Makes fonts readable in the menu for the BF2 demo. This patch should be applied after the one that removes the FIXME in drawPrimitiveDrawStrided.
You were able to get the BF2 demo to show something? Is this with native d3dx9_25.dll ?
Did you run into this bug at all? http://bugs.winehq.org/show_bug.cgi?id=4745