On 27/11/06, Mirek thunder.m@czela.net wrote:
It is working, only demo version (you cant use full version), and only demo can run on my system with GLSL.
Mirek
Ah yes, I think Tom mentioned that the demo does work. I was thinking about the actual game tests.
I do know what caps it needs, and those should be fairly trivial to add. However, it also needs at least 64 for the pointsize limit and at least 8 for the number of simultaneous fixed function texture units, which are a bit harder to properly support. We could of course just lie about them :-), but I'd rather not.