On Tuesday 02 October 2007 11:12:41 Stefan Dösinger wrote:
I think the main blockers for Wine as a gaming Platform isn't D3D any more. A few months back sound used to be a blocker, but Maarten has done a great job on that. Most issues seem to be located in the copy protection area, and in input handling. Sadly, there are some copy protection / anti cheat rootkits which are technically almost impossible to support(namely GameGuard), and in the Input area we have another OpenGL child window like problem. Also the network sometimes makes troubles, but this has improved with the recent wintrust / crypt work done for iTunes.
Smells like a WineConf BOF topic. I'd especially be interested in the current status of copy protection support.
Cheers, Kai