On Tue, 29 Sep 2020 at 19:16, Gabriel Ivăncescu gabrielopcode@gmail.com wrote:
Fixes a regression introduced by commit 82c6ec3a32f44e8b3e0cc88b7f10e0c0d7fa1b89, which caused the WM_ACTIVATEAPP to be sent while the window is minimized, if it has been clicked on in the taskbar to be restored. The behavior is correct wrt Windows, but some games expect the window pos change messages to be sent while they are unminimized, but we only sent it during the WM_ACTIVATEAPP hook.
It's not entirely clear to me what we're fixing here. (E.g., is the issue about the order of the messages, or the state of the window? Which version of Direct3D does this affect?) Do you have a test to reproduce the issue?