Signed-off-by: Nikolay Sivov nsivov@codeweavers.com ---
This is triggered by recompiled effect in patch 4/5.
dlls/d3d10/effect.c | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 8aed914c909..668efcda666 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -1503,6 +1503,10 @@ static BOOL read_float_value(DWORD value, D3D_SHADER_VARIABLE_TYPE in_type, floa out_data[idx] = (INT)value; return TRUE;
+ case D3D10_SVT_UINT: + out_data[idx] = value; + return TRUE; + default: FIXME("Unhandled in_type %#x.\n", in_type); return FALSE;