the program starts, but the difference between this and a regular non-static variable is that this static variable holds whatever value it contains
That wasnt very clear so I'll try to explain better. The bottom line is that the value of the static variable is retained between repeated function calls to the same function.
See http://www-ee.eng.hawaii.edu/Courses/EE150/Book/chap14/subsection2.1.1.6.htm... for more information.
On Sat, 21 Aug 2004 02:52:31 -0700, James Hawkins truiken@gmail.com wrote:
Tobias wrote:
- if (warned++ < 10 && lprgn != NULL)
Stefan wrote:
for me this looks like
if (0 < 10 && lprgn != NULL)
The variable 'warned' doesn't actually turn out to be zero all of the time. It is a static variable, so it is initialized once to zero when the program starts, but the difference between this and a regular non-static variable is that this static variable holds whatever value it contains. If this code snippet runs then warned will increase by one each time and this new value will not be set back to zero the next time the block runs.
On Sat, 21 Aug 2004 11:08:09 +0200, Stefan Leichter stefan.leichter@camline.com wrote:
Am Freitag, 20. August 2004 18:37 schrieb Tobias Burnus:
- HRESULT WINAPI Main_DirectDrawClipper_SetClipList(
- LPDIRECTDRAWCLIPPER iface,LPRGNDATA lprgn,DWORD pdwSize
- LPDIRECTDRAWCLIPPER iface,LPRGNDATA lprgn,DWORD pdwFlag ) { ICOM_THIS(IDirectDrawClipperImpl,iface);
- FIXME("(%p,%p,%ld),stub!\n",This,lprgn,pdwSize);
- static int warned = 0;
- if (warned++ < 10 && lprgn != NULL)
Hello,
for me this looks like
if (0 < 10 && lprgn != NULL)
what is the same like
if (lprgn != NULL)
I thing you meant something different
Bye Stefan
-- James Hawkins