On Mon, Jan 19, 2009 at 11:33 AM, Stefan Dösinger stefan@codeweavers.com wrote:
The problem with the openal32.dll -> libopenal.so wrapper was that it broke some games, and we never debugged why. If anyone wants to continue this development I think this wrapper library is something that would be highly welcome.
As for the winmm driver, Roderick pretty much said it. We don't need another half baked sound backend, the effort should instead be put into making sure we have one properly working one for each platform(Alsa for Linux, coreaudio on the mac, not sure about *BSD and Solaris)
Solaris was libaudioauio, but they're moving toward Boomer, which is supposed to be OSS compatible.
*BSD, I'm not sure off, I'll look around.