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On 28.04.2016 21:17, Aaryaman Vasishta wrote:
IDirect3DRM_AddRef(texture->d3drm); if (texture->image) return D3DRMERR_BADOBJECT;
return D3DRMERR_BADOBJECT;
Doesn't this leak a reference in case of an error? ->initialized is not set to TRUE yet.
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