On Saturday 26 March 2011 16:25:00 Roderick Colenbrander wrote:
For some more background see the thread 'wined3d: Prevent crash when blit_priv is NULL' started by Konrad Rzepecki . Essentially because the blitter refactoring is not finished, BltOverride can enter this code. Inside BltOverride there is a 'arb_blit_supported' which at this point returned TRUE, which allowed calling of arb_blit_surface.
Ok