Binary packages for various distributions will be available from: https://www.winehq.org/download
Summary since last release * Rebased to current wine 5.7 (844 patches are applied to wine vanilla)
Upstreamed (Either directly from staging or fixed with a similar patch). * secur32: Add schan_imp_get_application_protocol for macos. * ntdll: Cache LDR_IMAGE_IS_DLL for InitDLL. * ntdll: Handle unaligned condition variables when using futexes. * ntdll: Handle unaligned SRW locks when using keyed events. * ntdll: Handle unaligned SRW locks when using futexes. * opengl32: Treat invalid pixel types as PFD_TYPE_RGBA in wglChoosePixelFormat. * windowscodecs: Add support for 16bppGray and 32bppGrayFloat formats to TIFF decoder. * windowscodecs: Add support for 3bps RGB format to TIFF decoder. * windowscodecs: Add support for 12bpp RGB format to TIFF decoder. * windowscodecs: Add support for 128bppRGBAFloat format to TIFF decoder. * windowscodecs: Add support for 32bppCMYK and 64bppCMYK formats to TIFF decoder. * windowscodecs: Add support for 4bpp RGBA format to TIFF decoder. * windowscodecs: Add support for 16bpp RGBA format to TIFF decoder. * windowscodecs: Add some tests for various TIFF color formats. * include: Update LDR_MODULE to more recent windows versions.
Added: * [49012] Application build with .NET CoreRT crashes due to FLS callbacks not being called
Updated: * ntdll-Syscall_Emulation * user32-rawinput-mouse
Where can you help * Run Steam/Battle.net/GOG/UPlay/Epic * Test your favorite game. * Test your favorite applications. * Improve staging patches and get them accepted upstream.
As always, if you find a bug, please report it via https://bugs.winehq.org
Best Regards Alistair.