Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d8/device.c | 6 ++++++ 1 file changed, 6 insertions(+)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 92b67b92740..17d8a726c75 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -922,6 +922,9 @@ static HRESULT WINAPI d3d8_device_Reset(IDirect3DDevice8 *iface, implicit_swapchain = wined3d_swapchain_get_parent(device->implicit_swapchain); implicit_swapchain->swap_interval = wined3dswapinterval_from_d3d(present_parameters->FullScreen_PresentationInterval); + wined3d_stateblock_set_render_state(device->state, WINED3D_RS_POINTSIZE_MIN, 0); + wined3d_stateblock_set_render_state(device->state, WINED3D_RS_ZENABLE, + !!swapchain_desc.enable_auto_depth_stencil); wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_POINTSIZE_MIN, 0); wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_ZENABLE, !!swapchain_desc.enable_auto_depth_stencil); @@ -3710,6 +3713,9 @@ HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wine wined3d_swapchain_incref(wined3d_swapchain); IDirect3DSwapChain8_Release(&d3d_swapchain->IDirect3DSwapChain8_iface);
+ wined3d_stateblock_set_render_state(device->state, WINED3D_RS_ZENABLE, + !!swapchain_desc.enable_auto_depth_stencil); + wined3d_stateblock_set_render_state(device->state, WINED3D_RS_POINTSIZE_MIN, 0); wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_ZENABLE, !!swapchain_desc.enable_auto_depth_stencil); wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_POINTSIZE_MIN, 0);