Does anyone know any not multithreaded Direct3D7(or previous) games, which do not rely on ProcessVertices?? Which games are working with the old D3D7 implementation?
At least on my box, the demo for Tomb Raider 3 still works fine :-) It's one of the easiest D3D game there is and it always works fine in Wine (contrary to most of the other demos I have installed here where most of them crash now).
Lionel