On Thu, 5 Aug 2021 at 10:06, Ziqing Hui zhui@codeweavers.com wrote:
static void d2d_effect_cleanup(struct d2d_effect *effect) {
- unsigned int i;
- if (effect->inputs)
- {
for (i = 0; i < effect->input_count; ++i)
{
if (effect->inputs[i])
ID2D1Image_Release(effect->inputs[i]);
}
- }
The "effect->inputs" check should be redundant; if "input_count" is non-zero, "effect->inputs" should be non-NULL.
static void STDMETHODCALLTYPE d2d_effect_SetInput(ID2D1Effect *iface, UINT32 index, ID2D1Image *input, BOOL invalidate) {
- FIXME("iface %p, index %u, input %p, invalidate %d stub!\n", iface, index, input, invalidate);
- struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
- TRACE("iface %p, index %u, input %p, invalidate %d.\n", iface, index, input, invalidate);
This is already present in the original code, but "%#x" for tracing boolean arguments, please.