Signed-off-by: Byeongsik Jeon bsjeon@hanmail.net --- v2: ~0u --> 0xffffff, and add 'commit 11d68d0' supplemental code.
Numerically, there is a difference in code behavior because it only processes the full pixel alpha value 0xFFFFFF.
For example, if the red subpixel alpha value is 0xFF, the dst red subpixel is calculated by:
gamma->encode[ blend_color( gamma->decode[dst.r], gamma->decode[text.r], alpha.r) ]
alpha.r == 0xFF, so, gamma->encode[ gamma->decode[text.r] ]
The original code will get text.r, but the changed code will cause little errors.
However, since the affected pixels have already been changed by the LCD Filter, I wonder if they require strict subpixel color accuracy.
dlls/win32u/dibdrv/primitives.c | 65 ++++++++++++++------------------- dlls/win32u/freetype.c | 4 +- 2 files changed, 29 insertions(+), 40 deletions(-)
diff --git a/dlls/win32u/dibdrv/primitives.c b/dlls/win32u/dibdrv/primitives.c index 4687ead5585..d9d54179b54 100644 --- a/dlls/win32u/dibdrv/primitives.c +++ b/dlls/win32u/dibdrv/primitives.c @@ -6339,22 +6339,18 @@ static void draw_glyph_null( const dib_info *dib, const RECT *rect, const dib_in { return; } -static inline BYTE blend_color_gamma( BYTE dst, BYTE text, BYTE decoded_text, BYTE alpha, +static inline BYTE blend_color_gamma( BYTE dst, BYTE decoded_text, BYTE alpha, const struct font_gamma_ramp *gamma_ramp ) { - if (alpha == 0) return dst; - if (alpha == 255) return text; - if (dst == text) return dst; - return gamma_ramp->encode[ blend_color( gamma_ramp->decode[dst], decoded_text, alpha ) ]; }
-static inline DWORD blend_subpixel( BYTE r, BYTE g, BYTE b, DWORD text, DWORD decoded_text, DWORD alpha, +static inline DWORD blend_subpixel( BYTE r, BYTE g, BYTE b, DWORD decoded_text, DWORD alpha, const struct font_gamma_ramp *gamma_ramp ) { - return blend_color_gamma( r, text >> 16, decoded_text >> 16, alpha >> 16, gamma_ramp ) << 16 | - blend_color_gamma( g, text >> 8, decoded_text >> 8, alpha >> 8, gamma_ramp ) << 8 | - blend_color_gamma( b, text, decoded_text, alpha, gamma_ramp ); + return blend_color_gamma( r, decoded_text >> 16, alpha >> 16, gamma_ramp ) << 16 | + blend_color_gamma( g, decoded_text >> 8, alpha >> 8, gamma_ramp ) << 8 | + blend_color_gamma( b, decoded_text, alpha, gamma_ramp ); }
static void draw_subpixel_glyph_8888( const dib_info *dib, const RECT *rect, const dib_info *glyph, @@ -6375,8 +6371,9 @@ static void draw_subpixel_glyph_8888( const dib_info *dib, const RECT *rect, con for (x = 0; x < rect->right - rect->left; x++) { if (glyph_ptr[x] == 0) continue; + if (glyph_ptr[x] == 0xffffff) { dst_ptr[x] = text_pixel; continue; } dst_ptr[x] = blend_subpixel( dst_ptr[x] >> 16, dst_ptr[x] >> 8, dst_ptr[x], - text_pixel, decoded_text, glyph_ptr[x], gamma_ramp ); + decoded_text, glyph_ptr[x], gamma_ramp ); } dst_ptr += dib->stride / 4; glyph_ptr += glyph->stride / 4; @@ -6390,25 +6387,22 @@ static void draw_subpixel_glyph_32( const dib_info *dib, const RECT *rect, const DWORD *dst_ptr = get_pixel_ptr_32( dib, rect->left, rect->top ); const DWORD *glyph_ptr = get_pixel_ptr_32( glyph, origin->x, origin->y ); int x, y; - DWORD text, decoded_text, val; - - text = get_field( text_pixel, dib->red_shift, dib->red_len ) << 16 | - get_field( text_pixel, dib->green_shift, dib->green_len ) << 8 | - get_field( text_pixel, dib->blue_shift, dib->blue_len ); + DWORD decoded_text, val;
- decoded_text = gamma_ramp->decode[ (BYTE)(text >> 16) ] << 16 | - gamma_ramp->decode[ (BYTE)(text >> 8 ) ] << 8 | - gamma_ramp->decode[ (BYTE)(text ) ]; + decoded_text = gamma_ramp->decode[ get_field( text_pixel, dib->red_shift, dib->red_len ) ] << 16 | + gamma_ramp->decode[ get_field( text_pixel, dib->green_shift, dib->green_len ) ] << 8 | + gamma_ramp->decode[ get_field( text_pixel, dib->blue_shift, dib->blue_len ) ];
for (y = rect->top; y < rect->bottom; y++) { for (x = 0; x < rect->right - rect->left; x++) { if (glyph_ptr[x] == 0) continue; + if (glyph_ptr[x] == 0xffffff) { dst_ptr[x] = text_pixel; continue; } val = blend_subpixel( get_field(dst_ptr[x], dib->red_shift, dib->red_len), get_field(dst_ptr[x], dib->green_shift, dib->green_len), get_field(dst_ptr[x], dib->blue_shift, dib->blue_len), - text, decoded_text, glyph_ptr[x], gamma_ramp ); + decoded_text, glyph_ptr[x], gamma_ramp ); dst_ptr[x] = rgb_to_pixel_masks( dib, val >> 16, val >> 8, val ); } dst_ptr += dib->stride / 4; @@ -6434,8 +6428,9 @@ static void draw_subpixel_glyph_24( const dib_info *dib, const RECT *rect, const for (x = 0; x < rect->right - rect->left; x++) { if (glyph_ptr[x] == 0) continue; + if (glyph_ptr[x] == 0xffffff) { dst_ptr[x] = text_pixel; continue; } val = blend_subpixel( dst_ptr[x * 3 + 2], dst_ptr[x * 3 + 1], dst_ptr[x * 3], - text_pixel, decoded_text, glyph_ptr[x], gamma_ramp ); + decoded_text, glyph_ptr[x], gamma_ramp ); dst_ptr[x * 3] = val; dst_ptr[x * 3 + 1] = val >> 8; dst_ptr[x * 3 + 2] = val >> 16; @@ -6452,25 +6447,22 @@ static void draw_subpixel_glyph_555( const dib_info *dib, const RECT *rect, cons WORD *dst_ptr = get_pixel_ptr_16( dib, rect->left, rect->top ); const DWORD *glyph_ptr = get_pixel_ptr_32( glyph, origin->x, origin->y ); int x, y; - DWORD text, decoded_text, val; - - text = ((text_pixel << 9) & 0xf80000) | ((text_pixel << 4) & 0x070000) | - ((text_pixel << 6) & 0x00f800) | ((text_pixel << 1) & 0x000700) | - ((text_pixel << 3) & 0x0000f8) | ((text_pixel >> 2) & 0x000007); + DWORD decoded_text, val;
- decoded_text = gamma_ramp->decode[ (BYTE)(text >> 16) ] << 16 | - gamma_ramp->decode[ (BYTE)(text >> 8 ) ] << 8 | - gamma_ramp->decode[ (BYTE)(text ) ]; + decoded_text = gamma_ramp->decode[ ((text_pixel >> 7) & 0xf8) | ((text_pixel >> 12) & 0x07) ] << 16 | + gamma_ramp->decode[ ((text_pixel >> 2) & 0xf8) | ((text_pixel >> 7) & 0x07) ] << 8 | + gamma_ramp->decode[ ((text_pixel << 3) & 0xf8) | ((text_pixel >> 2) & 0x07) ];
for (y = rect->top; y < rect->bottom; y++) { for (x = 0; x < rect->right - rect->left; x++) { if (glyph_ptr[x] == 0) continue; + if (glyph_ptr[x] == 0xffffff) { dst_ptr[x] = text_pixel; continue; } val = blend_subpixel( ((dst_ptr[x] >> 7) & 0xf8) | ((dst_ptr[x] >> 12) & 0x07), ((dst_ptr[x] >> 2) & 0xf8) | ((dst_ptr[x] >> 7) & 0x07), ((dst_ptr[x] << 3) & 0xf8) | ((dst_ptr[x] >> 2) & 0x07), - text, decoded_text, glyph_ptr[x], NULL ); + decoded_text, glyph_ptr[x], NULL ); dst_ptr[x] = ((val >> 9) & 0x7c00) | ((val >> 6) & 0x03e0) | ((val >> 3) & 0x001f); } dst_ptr += dib->stride / 2; @@ -6485,25 +6477,22 @@ static void draw_subpixel_glyph_16( const dib_info *dib, const RECT *rect, const WORD *dst_ptr = get_pixel_ptr_16( dib, rect->left, rect->top ); const DWORD *glyph_ptr = get_pixel_ptr_32( glyph, origin->x, origin->y ); int x, y; - DWORD text, decoded_text, val; - - text = get_field( text_pixel, dib->red_shift, dib->red_len ) << 16 | - get_field( text_pixel, dib->green_shift, dib->green_len ) << 8 | - get_field( text_pixel, dib->blue_shift, dib->blue_len ); + DWORD decoded_text, val;
- decoded_text = gamma_ramp->decode[ (BYTE)(text >> 16) ] << 16 | - gamma_ramp->decode[ (BYTE)(text >> 8 ) ] << 8 | - gamma_ramp->decode[ (BYTE)(text ) ]; + decoded_text = gamma_ramp->decode[ get_field( text_pixel, dib->red_shift, dib->red_len ) ] << 16 | + gamma_ramp->decode[ get_field( text_pixel, dib->green_shift, dib->green_len ) ] << 8 | + gamma_ramp->decode[ get_field( text_pixel, dib->blue_shift, dib->blue_len ) ];
for (y = rect->top; y < rect->bottom; y++) { for (x = 0; x < rect->right - rect->left; x++) { if (glyph_ptr[x] == 0) continue; + if (glyph_ptr[x] == 0xffffff) { dst_ptr[x] = text_pixel; continue; } val = blend_subpixel( get_field(dst_ptr[x], dib->red_shift, dib->red_len), get_field(dst_ptr[x], dib->green_shift, dib->green_len), get_field(dst_ptr[x], dib->blue_shift, dib->blue_len), - text, decoded_text, glyph_ptr[x], NULL ); + decoded_text, glyph_ptr[x], NULL ); dst_ptr[x] = rgb_to_pixel_masks( dib, val >> 16, val >> 8, val ); } dst_ptr += dib->stride / 2; diff --git a/dlls/win32u/freetype.c b/dlls/win32u/freetype.c index f00df7ed86d..21dad3612a7 100644 --- a/dlls/win32u/freetype.c +++ b/dlls/win32u/freetype.c @@ -3082,8 +3082,8 @@ static DWORD get_subpixel_glyph_bitmap( FT_GlyphSlot glyph, FT_BBox bbox, UINT f { if ( src[x / 8] & masks[x % 8] ) { - ((unsigned int *)dst)[x] = ~0u; - if (fake_bold && x + 1 < width) ((unsigned int *)dst)[x + 1] = ~0u; + ((unsigned int *)dst)[x] = 0xffffff; + if (fake_bold && x + 1 < width) ((unsigned int *)dst)[x + 1] = 0xffffff; } } src += glyph->bitmap.pitch;