On 21 May 2018 at 20:15, Thomas Faber thomas.faber@reactos.org wrote:
It seems to work without any includes, with all warnings turned on, so I assumed it was fine. I was considering YieldProcessor but Wine's headers don't have it. If you prefer, I could add it to winnt.h and replace wined3d_pause entirely.
If you don't mind, let's try that.