Am Donnerstag, 23. April 2009 15:44:44 schrieb Alexandre Julliard:
Stefan Dösinger stefan@codeweavers.com writes:
Am Mittwoch, 22. April 2009 21:03:41 schrieb Stefan Dösinger: Use this patch instead. Henri spotted some missing parentheses in the code
It doesn't work here:
Can you send me a +glsl_shader log? I suspect that there's a driver difference between geforce 7 and geforce 8 cards(e.g. some implicit uniforms are needed on gf 8 cards)