What needs to be fixed to make DGA input under Wine function correctly?
I'll clarify what my question was here.
I was having trouble with DGA, where I would start up a DGA application and it would not accept keyboard or mouse input.
So I did a search of comp.emulators.ms-windows.wine which turned up a similar question with an answer to the effect that DGA input in Wine was presently broken.
So I'd like to know how it was broken, where to look in the code, and what I can do to help fix it. I want working DGA input and I'm willing to do the coding to fix it. I was simply hoping someone could tell me where to look instead of needing me to hunt for the problem, as this would save me time.